Low Poly/N64 Modding

During the pandemic I taught myself Mario 64 romhacking, creating new levels, models, and music. I enjoyed making low-poly models and low-res textures to work within the constraints of a Nintendo 64 rom. I entered the three hacks below into themed contests, winning 2nd, 7th, and 10th place.

On a Boat 64
Entry for a Legend of Zelda-themed competition. I created five levels based around Wind Waker.

On Key 64
Entry for a music-themed competition.

On & On 64
Entry for a crossover-themed competition. Rather than crossing over with another game, I based the gameplay around teleporting from one side of the screen to the other (Pac-Man style), thus “crossing-over”.


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